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Sta~ple Posted - 17/05/2010 : 07:28:18
We have a few people that say they draw/art but refuse to post anything in the hobbies topic so now, you have no choice to ;)
20   L A T E S T    R E P L I E S    (Newest First)
Azzheasman Posted - 01/06/2010 : 16:19:07
yea i agree was very z brush perhaps a little more intuative had a pretty cool gargoyl head going till it crashed on me :p
LittleMick Posted - 30/05/2010 : 21:55:40
That Scupltris is so like Zbrush, not sure if it is used by the pros, but another program worth adding to the enterage never the less. Thanks.
Azzheasman Posted - 30/05/2010 : 17:58:33
Lol no worries staple :p I'll chec that link out later kehhlyr :)
Sta~ple Posted - 29/05/2010 : 17:31:23
quote:
Originally posted by Kehhlyr

Just a quick note to add, some of you 3d guys might like this: http://www.sculptris.com/ and others might want to try it just to have a playaround.
I highly recommend having a look at the other made images and the video as well.



Never heard of that one before, its looks very interesting though. I think I will have a play at some point in the hoildays.

I'm sorry I haven't had the chance to add you Azzheasman, MSN says I have a keyport error :/ I'll be sure to add you though once I fix it.
Kehhlyr Posted - 29/05/2010 : 12:35:50
Just a quick note to add, some of you 3d guys might like this: http://www.sculptris.com/ and others might want to try it just to have a playaround.
I highly recommend having a look at the other made images and the video as well.
n/a Posted - 29/05/2010 : 11:39:04
Woah, you guys have crazy skills! I am jealous. I can't even draw stick figures :P
Kellog Posted - 25/05/2010 : 05:31:39
I just cant comment on all these pictures I have seen - the talent is amazing! Am definitely going to get my mate to go through this thread and tell him what you said Mick....I always tell him he is unique and gifted, but of course he doesnt hear me!


Now all I can say is......I WANT A DRAGON!!!!!!!!!


xxx
Azzheasman Posted - 23/05/2010 : 21:36:29
deffo staple like i said my msn is on my profile if you wanna help then go for it your a welcome addition :)
LittleMick Posted - 23/05/2010 : 19:49:57
No it wasn't for anything special. I'm abit of a Trek fan, and I had a Shuttlecraft model in the attic that I dug out, and the Dreadnought was based on a Games Workshop model for the tabletop battle game Warhammer 40K. And I still have the models to those in the attic as well. Just fancied modelling them. The dreadnought I was planning and started to texture, but I'm not really a texture artist, I love the modelling side of things.

I don't do this for a living either, it's more a hobby. To be honest I don't think I would seek to do it professionally as I get bored easy So very few of my projects get finished.
Sta~ple Posted - 23/05/2010 : 16:38:15
quote:
Originally posted by Azzheasman

staple lol if my stuff was any where near as nice as yours id have left with a much higher grade, if you ever want to move over to max, or collaborate on a project my msn is on my profile your works awesome keeps at it deffo major potential there :)

lol everyone hates uv mapping you can get some tools that make it bareable in max tho :P


I would love to learn max, I wish more of the comps at uni had it as it sees to be the most used program in the games industry and there's like a billion tutorials for max :p

I would love to help you on your project! Are you really offering a noob like me a chance? I don't understand a lot of stuff right now so I would probably be useless :(

Thanks Mick, I'm slowly getting there now that I have found my new favourite drawing program since Photoshop is a meany. That's some amazing work o.o; all those little details are beautiful! Was it made for a game?
Azzheasman Posted - 23/05/2010 : 16:30:27
LittleMick - thas some pretty badass modeling man very cool, you ever want them UV'd gimme a shout :p, yea that pic of the bike was it unfinished i lost my final render and the model (HDD commited suicide) ill redo it one day lol
LittleMick Posted - 23/05/2010 : 15:46:01
Is this thread hijacked? Lol.

Azzheasman - That bike is awesome, although I can't see a seat on it and I don't relish the idea of sitting on them spikes
You may have missed the earlier link to 2 projects I have done.
http://thegraffixtablet.com/
I used Max for years and years, but when I came across Maya, it took ages to make the transition, but I find maya to more fluent. Saying that though, I didn't spend much time exploring what I could do with the interface in Max, plus the learning DVD's were as available then as they are now.

Sta~ple - I love the dark angel type woman with the scythe and the vampire type snakey woman
That UVLayout is pretty cool, if you have the plugin, you click a button on the shelf, and Maya opens UVL and sends the model there. All you have to do is click along the texture seem where you want it, hit enter and it drops it onto a UV canvas, and you flatten it. You still have to tidy it up some back in maya but it's a hell of a lot easier than creating the maps then moving each UV in Maya.


Azzheasman Posted - 23/05/2010 : 13:59:40
staple lol if my stuff was any where near as nice as yours id have left with a much higher grade, if you ever want to move over to max, or collaborate on a project my msn is on my profile your works awesome keeps at it deffo major potential there :)

lol everyone hates uv mapping you can get some tools that make it bareable in max tho :P
Sta~ple Posted - 23/05/2010 : 12:48:42
You've made me die inside Azz... I hope my work is as good as your uni work next year :( I'll be in my 3rd year soon and I only just started learning 3d this year >.<

Um some 3d work I've done this year.
http://morbidfairy.deviantart.com/art/Cluedo-Lounge1-163903031?q=sort:time+gallery:morbidfairy&qo=1
http://morbidfairy.deviantart.com/art/Cluedo-Study2-163902712?q=sort:time+gallery:morbidfairy&qo=2
http://morbidfairy.deviantart.com/gallery/#/d2d0gnh - started this as I was learning Maya so it's pretty awful.
Some of the textures I got from the net and some I painted and some I got photos as reference and then [painted them how I wanted it to be. And.... I HATE UV MAPPING GUHA!

Drawings if you call them that XD I'm slowly improving ^^; improved a lot since I move from paper to tablet.
http://morbidfairy.deviantart.com/art/Kitteh-Eye-151333493?q=gallery:MorbidFairy/92518&qo=4
http://morbidfairy.deviantart.com/art/Lust-150146972?q=gallery:MorbidFairy/92518&qo=5
http://morbidfairy.deviantart.com/art/Chains-of-Death-131242691?q=gallery:MorbidFairy/92518&qo=8
http://morbidfairy.deviantart.com/art/Blood-Bath-128040071?q=gallery:MorbidFairy/92518&qo=10
http://morbidfairy.deviantart.com/art/Seascape-139183654?q=gallery:MorbidFairy/92518&qo=7
http://morbidfairy.deviantart.com/art/Purple-Flower-85668056?q=gallery:MorbidFairy/92518&qo=14
Azzheasman Posted - 23/05/2010 : 11:54:36
nice dragon, and done in maya man cant get my head around it i like max for 3d stuff whats the poly count on that guy? im at work at the momemnt but i'll get you guys a video of my showreel from my degree show (aint as good as the dragon, but im proud of it :p) didnt realise we had a mini 3d comunity here yayness, heres some post uni work tho :D


did this as a prototype for a designer in Poland she wanted to see her design in 3d

These are some tests for a model of Neath Abbey im working on im planning on reconstructing it in 3d then doing a virtual tour of it coming back to life :D gonna be a long one :P



All done in max all original models and textures :)
Sta~ple Posted - 23/05/2010 : 07:59:02
Yeh I've been using Maya's black and white checkers XD. And then I just get lazy if Planar mapping doesn't work and just automatic map and and then join them together XD You make me really want to model a character I drew now :(

Thanks so much for the link ^^ Can I be rude to ask what you do as a living?
LittleMick Posted - 23/05/2010 : 03:17:18
Well......... you see all them wizards I drew? They all came alive and zapped my monitor and it was done, lol.
No seriously though, those UV's were in the days before I had a UV mapping plugin. But basically I threw on a checker map so you can easily see any distortion, then I would highlight all the faces on say...... the right side of the body, planar map it, then go into Maya's texture UV editor and move the UV's around until it was all aligned, the whole dragon took months. but then again I wasn't on it every night and even then maybe a couple of hours at a time.
Hang on......... brew time............... ar that's better.
Right, here is an example of viewing the texture with a checker map, this map is abit more detailed, created by a company called Gnomon Workshop, they make training DVD's, but a simple checker map will do.







But ince this project I have got a program and plug in for Maya called Headus UVLayout, I'm not happy using it mechanical stuff, but it's a dream to use on organic stuff.
http://www.uvlayout.com/
Sta~ple Posted - 22/05/2010 : 22:23:23
How long did it take you and how the hell did you UV map it O.o; Please tell me you used some fantastic, magical program.
LittleMick Posted - 22/05/2010 : 22:06:58
No! No! Get off me, it's mine, and thanky
reptiledanny Posted - 22/05/2010 : 16:45:01
agreed, i love the dragon so much

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